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feature/implement_event_priority_updated
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Branches
14
adjust_controller_handling
feat/right-lane-only
feat/runtime-spawning
feature/implement_event_priority_updated
feature/nlohmann_json
feature/refactor-generator
fix-follow-trajectory-movement-domain
intermediate
intermediate2
main
default
protected
parameterizable-taffic-area-action
tac_wip
traffic-area-action
ttc-for-traffic-area-action
Tags
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Merge branch 'move_fake_class' into 'main'
main
main
refactor: Move fake classes to mantle_api
Merge branch 'fix-traffic-area-action-controller-activation' into 'main'
Fix ControllerCreatorTest
fix: TrafficAreaAction controller activation
Merge branch 'feat/support-variable-set-action' into 'main'
v17.5.0
v17.5.0
feat: support variable set action
Merge branch 'feat/support-variable-condition' into 'main'
v17.4.0
v17.4.0
feat: support variable condition
Merge branch 'use_check_copyright_year_script_in_ci' into 'main'
test: Check copyright year in ci
Merge branch 'feat_maneuvers_from_catalog' into 'main'
v17.3.0
v17.3.0
feat: extend parse maneuver group
Merge branch 'fix-traffic-area-action' into 'main'
feat: Update OSC API to v1.4.1
Merge branch 'feat/traffic-area-action' into 'main'
v17.2.0
v17.2.0
MVP TrafficAreaAction
Merge branch 'fix_seg_fault_controller_creator' into 'main'
v17.1.1
v17.1.1
fix: nullptr access in ControllerCreator
Merge branch 'feat/support-StoryBoardElementStateCondition' into 'main'
v17.1.0
v17.1.0
Feat: support StoryBoardElementStateCondition
Merge branch 'feat/support-ds-in-relative-lane-position' into 'main'
v17.0.0
v17.0.0
Feat: support ds in relative lane position
fix: code review
feat/runtime-sp…
feat/runtime-spawning
TrafficAreaAction: Consider TrafficAreaAction::continous
ref: Make SpotParameters independent of internal iterators
TrafficAreaAction: Consider spawnParameter::homogeneity
feat/right-lane…
feat/right-lane-only ttc-for-traffic-area-action
fix: constexpr issues with older compilers
TrafficAreaAction: Consider spawnParameter::rightLaneOnly
mod: adjust Obstacle/SpawnSpace to breaking changes in mantle
mod: adjust EntityCreator to breaking changes in mantle
TrafficAreaAction: Consider TTC at stochastic spawning
refactor(Spawning): Remove Weighted class
doc(TrafficAreaAction): Add basic documentation
feat: MPV* of the TrafficAreaAction
fix(minor): missing new line
mod: Refactor out vectorial rotation from TrafficSwarmAction
mod: Make ControllerCreator copy IObjectControllers (not move)
mod: Modify EntityCreator to return created entity
chore: .gitignore, cmake and minor change in conan recipe
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