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Updated date
FollowTrajectoryControlStrategy MovementDomain depends on time
!196
· created
Jun 26, 2024
by
Naida Goro
High Priority
Merged
8
Approved
updated
Nov 19, 2024
Fix clang15 warnings
!203
· created
Sep 03, 2024
by
Max Heimbrock
High Priority
Merged
Approved
updated
Sep 03, 2024
Fill model_reference
!197
· created
Jun 27, 2024
by
Daniil Nikulin
High Priority
Merged
11
Approved
updated
Jul 05, 2024
Fix type of obstacle to be kOther instead of kBarrier
!187
· created
Mar 07, 2024
by
Elnagdy Elnagdy
Bug
Engine
High Priority
Merged
1
Approved
updated
Mar 08, 2024
Fix: ByEntityCondition
!179
· created
Nov 24, 2023
by
Andreas Rauschert
Bug
Engine
High Priority
Merged
1
updated
Nov 27, 2023
fix: set environment defaults before initializing environment and don't stop creating controllers on non-controllable entities
!178
· created
Nov 10, 2023
by
Andreas Rauschert
Bug
Engine
High Priority
Merged
1
Approved
updated
Nov 10, 2023
fix: Entity broker in entity conditions
!173
· created
Oct 18, 2023
by
Andreas Rauschert
Bug
Engine
Generator
High Priority
Merged
Approved
updated
Oct 19, 2023
✨ Conan integration
!144
· created
Jun 15, 2023
by
René Paris
Enhancement
High Priority
Merged
+2
9
updated
Sep 22, 2023
Bugfix/windows ci
!167
· created
Aug 11, 2023
by
Raghunandan Netrapalli Madhusudhan
High Priority
Merged
2
Approved
updated
Sep 19, 2023
🪲🗊 Fix targets Demo and Test
!137
· created
May 30, 2023
by
René Paris
Bug
Engine
High Priority
Merged
2
Approved
updated
Aug 20, 2023
Introduce unified namespaces
!158
· created
Jul 25, 2023
by
Naida Goro
Engine
High Priority
Merged
6
Approved
updated
Jul 27, 2023
feat: support specific sensors for VisibilityAction
!156
· created
Jul 20, 2023
by
Andreas Rauschert
Engine
Enhancement
High Priority
Merged
Approved
updated
Jul 20, 2023
🪲 Allow Acts and Events to trigger at different times
!116
· created
Mar 03, 2023
by
René Paris
Bug
High Priority
Merged
2
2
Approved
updated
Mar 06, 2023