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fix: Parse correct event name for EventNode

Merged Stephen Ryan requested to merge fix/use_correct_event_name into main
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@@ -22,7 +22,7 @@ namespace OpenScenarioEngine::v1_3
@@ -22,7 +22,7 @@ namespace OpenScenarioEngine::v1_3
yase::BehaviorNode::Ptr parse(std::shared_ptr<NET_ASAM_OPENSCENARIO::v1_3::IEvent> event)
yase::BehaviorNode::Ptr parse(std::shared_ptr<NET_ASAM_OPENSCENARIO::v1_3::IEvent> event)
{
{
return std::make_shared<Node::EventNode>(
return std::make_shared<Node::EventNode>(
"Event",
event->GetName(),
parse(event->GetActions()),
parse(event->GetActions()),
parse(event->GetStartTrigger()),
parse(event->GetStartTrigger()),
ConvertScenarioEventPriority(event->GetPriority()));
ConvertScenarioEventPriority(event->GetPriority()));
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