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- Oct 24, 2022
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Martin Stump authored
* Add CPM download script * Download nholthaus/units@2.3.3 * Download google/googletest@1.12.1 * Add doc target * Add test target * Skip unused units Signed-off-by:
Martin Stump <martin.stump@mercedes-benz.com>
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- Aug 16, 2022
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- Aug 04, 2022
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Xiao Pan authored
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- Aug 02, 2022
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Xiao Pan authored
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- Jul 27, 2022
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Kepa Cantero authored
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- Jul 25, 2022
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Andreas Rauschert authored
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Andreas Rauschert authored
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Andreas Rauschert authored
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- Jul 20, 2022
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René Paris authored
The method ICoordconverter::Convert is ambiguous, as the returned position is defined as a variant. Also, one inert_pos could lead to several openDRIVE positions (overlapping lanes). To clarify, the method has been removed. Signed-off-by:
Rene Paris <rene.paris@in-tech.com> Closes #15
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- Jul 14, 2022
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René Paris authored
- Bundle `RouteStrategy` together with `Waypoints` into new structure `RouteWaypoint` - Using `std::vector<RouteWaypoint>` in `FollorRouteControlStrategy` for enhanced waypoints, allowing to specify a `RouteStrategy` for every single waypoint. Signed-off-by:
Rene Paris <rene.paris@in-tech.com> **FIXUP THIS COMMIT BEFORE MERGE**
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- Jul 13, 2022
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René Paris authored
Till now it was is open how a simulator should plan a route for given waypoints. This behavior is fixed by introducing a RouteStrategy, following the specification of OpenSCENARIO 1.2. Closes #14 Signed-off-by:
Rene Paris <rene.paris@in-tech.com>
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- Jun 20, 2022
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David Weiß authored
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David Weiß authored
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- Apr 28, 2022
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Islam Abed authored
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- Apr 27, 2022
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Islam Abed authored
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- Apr 26, 2022
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Xiao Pan authored
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- Apr 04, 2022
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Islam Abed authored
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- Mar 25, 2022
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Islam Abed authored
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- Mar 18, 2022
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Andreas Rauschert authored
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Andreas Rauschert authored
- entity position is the geometric center of the bounding box - add geometry helper so geometric calculations can be done by the scenario engines
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Andreas Rauschert authored
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Andreas Rauschert authored
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David Weiß authored
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Kepa Cantero authored
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- Feb 25, 2022
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David Weiß authored
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- Feb 15, 2022
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David Weiß authored
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- Feb 03, 2022
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Matthias Greuter authored
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- Jan 31, 2022
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Andreas Rauschert authored
- use IsEqual in stead of == comparison of double Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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Matthias Greuter authored
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- Jan 28, 2022
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Andreas Rauschert authored
- added nullptr check for entity - first try to use the existing velocity vector of the entity to derive the direction of the future velocity vector before using the entity orientation Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Dec 08, 2021
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Christoph Kochendoerfer authored
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Christoph Kochendoerfer authored
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- Dec 02, 2021
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Nov 30, 2021
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Nov 24, 2021
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Nov 23, 2021
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Andreas Rauschert authored
- using the namespace "units" globally creates a name clash of units::inverse with the glm library's glm::inverse, which is used within the glm library. glm lib doesn't compile anymore then - moved "using namespace units;" to mantle_api namespace for now Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Nov 22, 2021
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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- Nov 16, 2021
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Andreas Rauschert authored
- time conversion didn't compile when used - Added units for spline sections
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- Oct 18, 2021
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Andreas Rauschert authored
Signed-off-by:
Andreas Rauschert <andreas.rb.rauschert@bmw.de>
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