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Ziqi Zhou / openscenario1-engine
Eclipse Public License 2.0Updated -
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Jerome Hue / aidge_learning
Eclipse Public License 2.0Aidge's learning module, written in C++, required for models training directly in Aidge
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Sai Sardesai / openscenario1-engine
Eclipse Public License 2.0Updated -
Sai Sardesai / mantle-api
Eclipse Public License 2.0Updated -
Jerome Hue / aidge_learning_not_a_fork
Eclipse Public License 2.0Updated -
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François Bobot / aidge_backend_cuda
Eclipse Public License 2.0Aidge's CUDA backend, written in C++/CUDA and using NVidia's CuDNN and CuBLAS libraries. Required for training and inference on NVidia's GPUs
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Louis Lerbourg / aidge_core
Eclipse Public License 2.0Change node_export.py to support dim==3 tensors, format NCW
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Mathias Kellerer / openscenario1-engine
Eclipse Public License 2.0Updated -
Dominik Jantschar / openscenario1-engine
Eclipse Public License 2.0Updated -
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Mathias Kellerer / mantle-api
Eclipse Public License 2.0Updated -
Gwendal Lucas / opSimulation_GL
Eclipse Public License 2.0The subproject opSimulation mainly consists of the simulation core interacting with openPASS modules as well as external programs for post-processing. https://projects.eclipse.org/projects/automotive.openpass
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Matthew Newson / aidge_core
Eclipse Public License 2.0Aidge's core module, written in C++, always required
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Eclipse Research Labs / SPADE Project / OpenCall-1 / OLYMPIAN / SPADE Pose Graph Optimization
Eclipse Public License 2.0Updated -
Eclipse Projects / aidge / aidge_backend_arrayfire
Eclipse Public License 2.0Aidge's ArrayFire backend proof-of-concept
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Aidge's quantization module, for both PTQ and QAT, written in C++
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Lucas RAKOTOARIVONY / aidge_core
Eclipse Public License 2.0Aidge's core module, written in C++, always required
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