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Mathias Kellerer / openscenario1-engine
Eclipse Public License 2.0Updated -
Reinhard Biegel / opSimulation
Eclipse Public License 2.0The subproject opSimulation mainly consists of the simulation core interacting with openPASS modules as well as external programs for post-processing. https://projects.eclipse.org/projects/technology.simopenpass
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Lorenzo Appino / mantle-api
Eclipse Public License 2.0Mocking SetDateTime in MockEnvironment
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Aidge's quantization module, for both PTQ and QAT, written in C++
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David Ebert / SCM
Eclipse Public License 2.0Updated -
Noam Zerah / aidge_core
Eclipse Public License 2.0Aidge's core module, written in C++, always required
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Etienne Pellan / mantle-api
Eclipse Public License 2.0Updated -
Marwa ABDELOUINISSE / aidge_backend_cuda
Eclipse Public License 2.0Aidge's CUDA backend, written in C++/CUDA and using NVidia's CuDNN and CuBLAS libraries. Required for training and inference on NVidia's GPUs
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Lucas Lopez / aidge_backend_cpu_ll
Eclipse Public License 2.0Aidge's reference CPU backend, written in C++, not optimized for performances
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Ziqi Zhou / openscenario1-engine
Eclipse Public License 2.0Updated -
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Tristan de Blauwe / aidge_backend_opencv
Eclipse Public License 2.0Aidge's OpenCV backend, written in C++, for image data loading and some CV operators implementation
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Racim Boumbar / aidge_core_benchmark
Eclipse Public License 2.0Refactor deprecated function call in benchmark.py
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René Paris / openscenario1-engine
Eclipse Public License 2.0Updated -
Houssem ROUIS / aidge_core
Eclipse Public License 2.0Updated -
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François Bobot / aidge_backend_cuda
Eclipse Public License 2.0Aidge's CUDA backend, written in C++/CUDA and using NVidia's CuDNN and CuBLAS libraries. Required for training and inference on NVidia's GPUs
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Aidge's quantization module, for both PTQ and QAT, written in C++
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Lucas RAKOTOARIVONY / aidge_learning
Eclipse Public License 2.0Aidge's learning module, written in C++, required for models training directly in Aidge
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