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/********************************************************************************
* Copyright (c) 2023 CEA-List
*
* This program and the accompanying materials are made available under the
* terms of the Eclipse Public License 2.0 which is available at
* http://www.eclipse.org/legal/epl-2.0.
*
* SPDX-License-Identifier: EPL-2.0
*
********************************************************************************/
#include "aidge/scheduler/ThreadPool.hpp"
void Aidge::ThreadPool::start(size_t nbThreads) {
for (size_t i = 0; i < nbThreads; ++i) {
mThreads.emplace_back(std::thread(&ThreadPool::threadLoop, this));
}
}
void Aidge::ThreadPool::threadLoop() {
while (true) {
std::function<void()> job;
{
std::unique_lock<std::mutex> lock(mQueueMutex);
mMutexCondition.wait(lock, [this] {
return !mJobs.empty() || mTerminate;
});
if (mTerminate) {
return;
}
job = mJobs.front();
mJobs.pop();
}
job();
}
}
void Aidge::ThreadPool::queueJob(const std::function<void()>& job) {
{
std::unique_lock<std::mutex> lock(mQueueMutex);
mJobs.push(job);
}
mMutexCondition.notify_one();
}
bool Aidge::ThreadPool::busy() {
bool poolbusy;
{
std::unique_lock<std::mutex> lock(mQueueMutex);
poolbusy = !mJobs.empty();
}
return poolbusy;
}
void Aidge::ThreadPool::stop() {
{
std::unique_lock<std::mutex> lock(mQueueMutex);
mTerminate = true;
}
mMutexCondition.notify_all();
for (std::thread& active_thread : mThreads) {
active_thread.join();
}
mThreads.clear();
}