-
Alex Tjaarda authored
- Replaced incorrect float-based timing logic with proper use of Go's time package. - Previously, delay was calculated using math.Pow() on raw float values, causing unintended near-zero delays. - Now uses time.Duration arithmetic with jitter and random factor to generate appropriate sleep intervals. - Also fixed logging statement with incorrect parameter count.
Alex Tjaarda authored- Replaced incorrect float-based timing logic with proper use of Go's time package. - Previously, delay was calculated using math.Pow() on raw float values, causing unintended near-zero delays. - Now uses time.Duration arithmetic with jitter and random factor to generate appropriate sleep intervals. - Also fixed logging statement with incorrect parameter count.
Loading