Loading sim/src/components/Algorithm_FmuWrapper/src/ChannelDefinitionParser.h +5 −5 Original line number Diff line number Diff line Loading @@ -258,11 +258,11 @@ static std::map<std::string, std::pair<FmuInputType, VariableType>> stringToFmuT {"SensorFusionVelocityX", {FmuInputType::SensorFusionVelocityX, VariableType::Double}}, {"SensorFusionVelocityY", {FmuInputType::SensorFusionVelocityY, VariableType::Double}}, {"SensorFusionYaw", {FmuInputType::SensorFusionYaw, VariableType::Double}}, {"IndicatorState", {FmuInputType::SensorFusionYaw, VariableType::Enum}}, {"HornSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"HeadLightSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"HighBeamLightSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"FlasherSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}}; {"IndicatorState", {FmuInputType::IndicatorState, VariableType::Enum}}, {"HornSwitch", {FmuInputType::HornSwitch, VariableType::Bool}}, {"HeadLightSwitch", {FmuInputType::HeadLightSwitch, VariableType::Bool}}, {"HighBeamLightSwitch", {FmuInputType::HighBeamLightSwitch, VariableType::Bool}}, {"FlasherSwitch", {FmuInputType::FlasherSwitch, VariableType::Bool}}}; //! maps the string of the parameter to the enum value for the output types static std::map<std::string, std::pair<SignalValue, VariableType>> stringToSignalValueMap{ Loading Loading
sim/src/components/Algorithm_FmuWrapper/src/ChannelDefinitionParser.h +5 −5 Original line number Diff line number Diff line Loading @@ -258,11 +258,11 @@ static std::map<std::string, std::pair<FmuInputType, VariableType>> stringToFmuT {"SensorFusionVelocityX", {FmuInputType::SensorFusionVelocityX, VariableType::Double}}, {"SensorFusionVelocityY", {FmuInputType::SensorFusionVelocityY, VariableType::Double}}, {"SensorFusionYaw", {FmuInputType::SensorFusionYaw, VariableType::Double}}, {"IndicatorState", {FmuInputType::SensorFusionYaw, VariableType::Enum}}, {"HornSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"HeadLightSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"HighBeamLightSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}, {"FlasherSwitch", {FmuInputType::SensorFusionYaw, VariableType::Bool}}}; {"IndicatorState", {FmuInputType::IndicatorState, VariableType::Enum}}, {"HornSwitch", {FmuInputType::HornSwitch, VariableType::Bool}}, {"HeadLightSwitch", {FmuInputType::HeadLightSwitch, VariableType::Bool}}, {"HighBeamLightSwitch", {FmuInputType::HighBeamLightSwitch, VariableType::Bool}}, {"FlasherSwitch", {FmuInputType::FlasherSwitch, VariableType::Bool}}}; //! maps the string of the parameter to the enum value for the output types static std::map<std::string, std::pair<SignalValue, VariableType>> stringToSignalValueMap{ Loading