From cbc11ddc94bef3a5b36ed06a1916e9b88c202412 Mon Sep 17 00:00:00 2001 From: Stefan Schmidt <stefan.schmidt@huawei.com> Date: Wed, 1 Dec 2021 14:36:40 +0100 Subject: [PATCH] arduino-nano-33-ble.rst: Remove section on installing bossac This is no longer needed as we switched to a setup where we build bossac with bitbake and use the internal version for flashing. The result is a streamlined flashing experience where no extra installation of the Arduino IDE and search for the PATH is needed anymore. Signed-off-by: Stefan Schmidt <stefan.schmidt@huawei.com> --- .../boards/arduino-nano-33-ble.rst | 29 ------------------- 1 file changed, 29 deletions(-) diff --git a/docs/hardware-support/boards/arduino-nano-33-ble.rst b/docs/hardware-support/boards/arduino-nano-33-ble.rst index f4e6a1f8..735d7f10 100644 --- a/docs/hardware-support/boards/arduino-nano-33-ble.rst +++ b/docs/hardware-support/boards/arduino-nano-33-ble.rst @@ -76,35 +76,6 @@ sample application, *blinky*. In order to do so issue the following: Flashing an application ======================= -Install bossac tool required to flash Arduino Nano 33 BLE. - -.. note:: - You will not be able to flash with the bossac included with the zephyr-sdk or using shumatech’s - mainline build. - -Installing bossac ------------------ - -You can install the Arduino variant of bossac in one of two ways: - -**Option 1:** Build the binary from the Arduino source tree. - -**Option 2:** Download the Arduino IDE: - 1. Install the board support package within the IDE. - 2. Change your IDE preferences to provide verbose logging. - 3. Build and flash a sample application and read the logs to figure out - where Arduino stored bossac. - -After successful installation, add the bossac installed path to the PATH -variable. It is important for the bitbake to find the correct bossac installed path -to flash. - -.. code-block:: console - - $ export PATH=<bossac_path>:$PATH - -How to flash ------------- 1. Enable the permissions for board connected port: -- GitLab