diff --git a/documentation/source/quick-start/avenger-96-board.rst b/documentation/source/quick-start/avenger-96-board.rst
index 2ebbe5b70083bdffa82e689eddb48823d72d7b8d..657a093e96ee668067d71cddb0eb157d10f3c5c5 100644
--- a/documentation/source/quick-start/avenger-96-board.rst
+++ b/documentation/source/quick-start/avenger-96-board.rst
@@ -76,3 +76,86 @@ Additional information
 +-------------+--------------------------------------------+
 
 For more details on Avenger 96 board, refer https://www.96boards.org/product/avenger96/.
+
+Bulding Zephyr onto Avenger96 board
+*************************************
+
+Creating uSD card image for the Avenger96 board
+===============================================
+
+Steps for building a BSP for ST's development boards is referred here: `<https://wiki.st.com/stm32mpu/index.php/STM32MP1_Distribution_Package>`_.
+
+Building the BSP for the Avenger96 follows the scheme of the above build process but starts with a different 'repo' manifest file:
+
+.. code-block:: console
+
+   - Create the build directory following ST's recommendations at https://wiki.st.com/stm32mpu/wiki/Example_of_directory_structure_for_Packages
+		
+   - Enter the working directory and execute the following commands
+	
+      $ repo init -u https://github.com/dh-electronics/manifest-av96 -b dunfell
+	  
+      $ repo sync
+	  
+      $ source layers/meta-arrow/scripts/init-build-env.sh
+	  
+      $ bitbake av96-weston
+
+The last command will build the BSP. The full build will take about 1-2 hours dpending on machine and internet speed and will require around 25GB disk space. 
+
+
+Flashing an Application to Avenger96 board
+******************************************
+When the build completes it puts all the required files into the'deploy' folder. Execute the following commands:
+
+.. code-block:: console
+
+   $ cd tmp-glibc/deploy/images/stm32mp1-av96/
+     
+	$ ./scripts/create_sdcard_from_flashlayout.sh flashlayout_av96-weston/trusted/
+   FlashLayout_sdcard_stm32mp157a-av96-trusted.tsv
+
+The last command creates FlashLayout_sdcard_stm32mp157a-av96-trusted.raw.
+We can write it to a uSD card with:
+
+.. code-block:: console
+
+   $ sudo dd if=FlashLayout_sdcard_stm32mp157a-av96-trusted.raw bs=1M of=/dev/sdX && sync where /dev/sdX is the block   device of the inserted uSD card.
+
+Once you have built your own AV96 Yocto image, your build provides all the files you need to use the Cube Programmer.
+
+Debugging
+*********
+You can debug an application using OpenOCD and GDB. The Solution proposed below is based on the Linux STM32MP1 SDK OpenOCD and is available only for a Linux environment. The firmware must first be loaded by the Cortex®-A7. Developer then attaches the debugger to the running Zephyr using OpenOCD.
+
+Prerequisite
+============
+Install `stm32mp1 developer package <https://wiki.st.com/stm32mpu/index.php/STM32MP1_Developer_Package#Installing_the_SDK>`_.
+
+1. Start OpenOCD in a dedicated terminal:
+
+* Start up the sdk environment:
+
+.. code-block:: console
+ 
+   Source <SDK installation directory>/environment-setup-cortexa7hf-neon-vfpv4-openstlinux_weston-linux-gnueabi
+   
+* Start OpenOCD:
+
+.. code-block:: console
+
+   ${OECORE_NATIVE_SYSROOT}/usr/bin/openocd -s ${OECORE_NATIVE_SYSROOT}/usr/share/openocd/scripts -f board/   stm32mp15x_ev1_jlink_jtag.cfg
+
+2. Run gdb in Zephyr environment:
+
+.. code-block:: console
+
+   # On Linux
+   cd $ZEPHYR_BASE/samples/hello_world
+   mkdir -p build && cd build
+  
+   # Use cmake to configure a Ninja-based build syste
+   cmake -GNinja -DBOARD=96b_avenger96 .. 
+
+   # Now run ninja on the generated build system:
+   ninja debug