Commit f1fb807f authored by Robert Smith's avatar Robert Smith
Browse files

Updated Mesh Editor tutorial



Updated the Mesh Editor tutorial to reflect expanded functionality and
added user controls.
Signed-off-by: Robert Smith's avatarRobert Smith <SmithRW@ornl.gov>
parent ecf2c0c7
......@@ -75,10 +75,10 @@ clicking inside of it.
\multicolumn{2}{|c|}{\textbf{Camera Controls}} \\
\hline
\textbf{Action} & \textbf{Key(s)} \\ \hline
Scroll Up & W \\ \hline
Scroll Down & S \\ \hline
Scroll Left & A \\ \hline
Scroll Right & D \\ \hline
Scroll Up & W or Up Arrow\\ \hline
Scroll Down & S or Left Arrow\\ \hline
Scroll Left & A or Right Arrow\\ \hline
Scroll Right & D or Down Arrow\\ \hline
Zoom In & Scroll mouse wheel up \\ \hline
Zoom out & Scroll mouse wheel down \\
\hline
......@@ -114,10 +114,11 @@ in the creation of the current polygon.}
\end{center}
\end{figure}
Once the fourth vertex has been specified, the polygon will change to purple to
show that it has been completed. At any time before this, you can press the Esc
button to cancel the new polygon, removing it from the editor and allowing you
to start the process over.
Once the fourth vertex has been specified, the polygon will be displayed
in full. Clicking one more time will change it to purple to show that it has
been completed. At any time before this, you can press the backspace, delete,
or escape buttons to cancel the new polygon, removing it from the editor and
allowing you to start the process over.
\subsection{Editing Elements}
......@@ -134,7 +135,8 @@ selecting it from the tree in the ICE Perspective's Mesh Elements View. Holding
down shift while clicking will allow multiple vertices to be selected at once,
while holding down control during a click will toggle a vertex's state either
into or out of the selection. Selected elements are displayed in blue.
The current selection can be cleared by pressing the Esc button.
The current selection can be cleared by pressing the backspace, delete, or
escape buttons.
\begin{center}
\includegraphics[width=12cm]{images/MeshEditorSelection}
......@@ -143,8 +145,9 @@ The current selection can be cleared by pressing the Esc button.
Click on a selected vertex and drag it to change its location. The clicked
vertex will stay beneath your mouse cursor, while all other selected vertices
will be moved as well, keeping their relative position to the dragged vertex.
White circles are displayed to show each vertex's new location. Pressing Escape
during the drag will deselect the vertices and cancel the movement.
White circles are displayed to show each vertex's new location. Pressing
backspace, delete, or escape during the drag will deselect the vertices and
cancel the movement.
\begin{figure}
\begin{center}
......@@ -164,7 +167,7 @@ top vertex is moved left by an equal amount.}
Add to selection & Shift + left click \\ \hline
Toggle (Add/Remove) Selection & Ctrl + left click \\ \hline
Move selected vertices & Left click on vertex and drag mouse \\ \hline
Clear selection/Cancel move & Escape \\
Clear selection/Cancel move & Backspace, Delete, or Escape \\
\hline
\end{tabular}
\end{center}
......
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